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  • "Speedbraker" started this thread

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1

Saturday, January 10th 2009, 4:44am

Bugfix next week!

There will be a bugfix next week:

At the moment players are able to buy and wear items, that doesn't match with their player level.
That affects only players with level 0 to ~45.

We will fix this bug next week. We will announce the exact date here as soon as possible.

But please pay attention:

After we fixed it, players won't be able to use items, that doesn't match with their own level. So if there will be a fight at the arena, it's the same like the high-level items.

Of course you can use the items when you have reached the current level.

  • "Speedbraker" started this thread

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2

Sunday, January 11th 2009, 12:49pm

Once more for all as there were some questions:

The normal equipment you are able to wear after the bugfix is calculated in this way:

Quoted

Auctions:
Level of wearable items = Your level +/- 25% of your level (but max. 9) +5

For example:
You are level 10

Item = 10 + 2 (rounded down from 2,5) + 5 = 17
So you can see and buy items until level 17 with a level 10 character.


You are level 100.

Item = 100 + 9 + 5 = 114.
So you can see and buy items until level 114 with a level 100 character.


Market:
Level of wearable items = Your level + 25% of your level (but max. 9)

For example:
You are level 10.

Item = 10 + 2 (rounded down from 2,5) = 12
So you can only see and buy items until level 12.


You are level 100.

Item = 100 + 9 = 109
So you can see and buy items until level 109.


I hope this was understandable so far. :)

orlando

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3

Monday, May 18th 2009, 11:40pm

Update - version 0.5

There is a huge update coming during the next two days.
It's possible that there are some downtimes, while uploading the update.

Changelog:
  • CHANGED: The tab "Notes" in the overview got moved to the top of the page under the link "Profile".
  • ADDED: New tab for "achievements" in the overview. With the help of this tab you get to the overview of the achievements.
  • CHANGED: The menu item "Stable" got changed to "Work". The player is now able to choose between several different jobs including 2 premium jobs that cost rubies. The job of the "Muckboy" is still available. You will get less Gold for the other jobs but you will get an item as reward additionally. The Premiumjobs just differ in the possible work durations and wages.
  • CHANGED: The menu item "Guild" got adapted completely, more details can be seen below
  • ADDED: Guild Quarter: Every guild gets an own district in town with a new guild quarter overview. At the beginning every guild has a main building, a bath house, a library and a bank.
  • ADDED: Guild Bank: Here the members can donate gold to the guild. Moreover the guild bank secures a part of the gold of the guild in case of a defeat in a guild war.
  • ADDED: Bath House: Increases the regeneration rate for the guild members. Here you are able to send guild messages as well.
  • ADDED: Library: Here you can store and activate recipes.
  • ADDED: Hall of Warlord: There is the possibility to fight other guilds. Here you can see the combat reports of the guild members.
  • ADDED: Guild market: It is working like the normal market but only the guild members can use it.
  • ADDED: Storehouse: Here guild members can store items.
  • ADDED: Negotium X: A prison for dungeon bosses, other guild members can use this to fight a prisoner for testing.
  • ADDED: Phanteon: Gives members the possibility to pray.
  • ADDED: Training Ground: Reduces the costs of the training for all guild members.
  • ADDED: Villa Medici: The guild gets a doctor that heals the members.

  • ADDED: Circus Omnipotens: A new tab in the arena. The gladiator who gets the most wins in a row without getting below 25 Lifepoints will be on the top.
  • ADDED: Circus Turma: A new tab in the arena and a new league. In this league players can fight together with their mercenaries.

  • ADDED: New eatable items. You may combine different eatable items. With doing that you will receive better items (for example you can combine cheese and bread to some kind of cheese sandwich).
  • ADDED: 7 Days Highscore. An additional highscore that displays the values of the last 7 days only.

  • CHANGED: The display of the number of losses in the highscore got replaced with the number of achievement points.
  • CHANGED: Packages will get deleted after 7 days and the value will get credited in gold.
  • CHANGED: You can get up to 3 missions in the tavern at the same time.

  • FIXED: Clicking on the Highscore does not take you to your own rank.
  • FIXED: It doesn't get displayed if the healer dies in a dungeon combat by hurting himself.
  • FIXED: If you donate 1 gold to the guild, the gold gets substracted but the guild doesn't get it.
  • FIXED: A player gets a message but can't answer it.
  • FIXED: By changing the leader of the guild another gladiator gets picked by random.
  • FIXED: Combat reports don't get displayed.
  • FIXED: Chinese characters don't get displayed at the character description.
  • FIXED: A looted item of a player gets displayed several times in the Dungeon Highscore.
  • FIXED: The text "Array" is standing next to a player name in the Familia.
  • FIXED: Sorting by player names in the market displays all names with capital letters before names with lower case letters.
  • CHANGED: All items that get equipped by a player or a mercenary will become soulbound. Soulbound items can only get sold to the traider.
  • FIXED: Some other display and security problems.
  • ADDED/CHANGED: The auction house got split up into two auction houses. The first auction house offers items that are specialized for the normal arena fights and the second one offers items that are needed in dungeon fights or in the Circus Turma.

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4

Wednesday, June 17th 2009, 4:22pm

Update - v0.51

Dear community!

Tomorrow we will get a new update which contains only bugfixes.
I will post a list of the fixed bugs as soon as I got it.

If any new bugs occur, please post them in the Bugsection as usual.

Your, Gladiatus.us-GameAdministration!

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5

Thursday, June 18th 2009, 7:29pm

And here we have the bug-fix-list:

Quoted


List of Bugs that should be fixed now:

-weapons with negative damage
-sponge costs 10 rubies if you buy it back
-display bug in the market with value and price
-guild overview doesn't get displayed sometimes
-bashing protection in circus turma doesn't work correctly sometimes
-bugs in guild combats
-members of the guild can't start a guild war although they got the rights to do it
-bugs in combats against dungeon bosses
-several attacks in the same second
-problem with the seal of consulate
-problem with negative experience
-bug with combining food
-problem with heal in the Villa Medici during an expedition
-wrong awarding of successes
-reinforcements on items might disappear after the item got sold in the market.
-dungeon point gets substracted even if there was no fight
-display bug in the tool tip of blue (or higher) reinforcement
-rest bonus got adapted
-wrong colours in combat reports
-mercenaries can't get put into the warehouse


Have fun :)

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6

Monday, June 22nd 2009, 12:43am

Little addition to the restbonus:

The change here was that the bonus was set down to 10 points in 5 hours.

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7

Thursday, July 30th 2009, 12:41am

Update

Dear community!

Today we got the update to v0.52. But we did get another version than you saw it at gladiatus.com.
Here is the changelog:

Quoted

Small Changelog:

* CHANGED: change in the expeditions - the combat will be instant and afterwards you will have to wait to be able to start the next expedition (similar to the arena fights) - that means you will be able to do other things while waiting for the next expedition - this change will also solve several bugs of the old system
* CHANGED: players under 25 life points are attackable now
* CHANGED: all members of a guild are allowed to donate gold at the guild bank

* FIXED: bug with rest bonus (reset of rest bonus is required)
* FIXED: wrong application gets approved or rejected
* FIXED: online status of ex guild members in guild donation list
* FIXED: several problems with the Villa Medici
* FIXED: several Problems with the warehouse
* FIXED: problem with bashing protection
* FIXED: bug in rebuy of sponges
* FIXED: defeating rank 1 one the arena without getting the jackpot
* FIXED: problems with soul bound items
* FIXED: missing names and images in a combat report
* FIXED: enemies on expeditions are not equiped
* FIXED: problem with "Circle of Buddies" successes
* FIXED: problem with "Cancel mission" successes
* FIXED: errors in calculations of success points
* FIXED: missing notice of not having enough life
* FIXED: wrong notice of not having enough life in the arena
* FIXED: display error after using a temporary upgrade
* FIXED: display problem with long guild names
* FIXED: gained and lost gold in the Circus Turma doesn't get included in the gold statistics
* FIXED: display error: value and price in the dungeon highscore swapped
* FIXED: wrong tool tip for gold packages from the guild market
* FIXED: several display errors with the Internet Explorer
* FIXED: other small bugs


Have fun :)

Yours,
Gladiatus.us-Team!

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8

Wednesday, August 26th 2009, 2:18pm

Update: v0.52b

Dear community!

Today we will get an update do version 0.52b.
Here is the changelog:

Quoted


CHANGED: Layout of player statistics got changed.
CHANGED: Code of the tickers/counters got adapted (the duration of the centurio gets displayed as a ticker if there are less than 24 hours left).
CHANGED: Premium successes don't get displayed under the last 10 successes anymore.
CHANGED: Going on expedition without having expedition points will cause a cooldown of 10 minutes again instead of 5 minutes.

FIXED: Quest items get accepted by wrong person.
FIXED: Recruitment of new players (with the recruit link) doesn't show the correct nicks.
FIXED: Wrong image in guild building preview.
FIXED: Rest bonus still didn't work correctly.
FIXED: Some bugs with the new expedition system.
FIXED: Player stays in the old league of the Circus Omnipotens after levelup
FIXED: High level items in the auction house get generated correctly now.
FIXED: Small rounding error for the lowest price in auction house (sometimes you had to use the lowest price + 1).
FIXED: Bug that caused a too short quest cooldown (15 minutes instead of 30 minutes)


Yours,
Gladiatus.us-Administration!

9

Wednesday, October 7th 2009, 2:40pm

v0.52e

Hey Community,
today we will get the version 0.52e.
Here is the little changelog, as you see, this Update doesnt affect the game itself:

Quoted

[Changed]: - New network bar on start-page



[Added]:
Functions of the MMOGame-Portal connection:

-
Live update after Login and every hour of activity

- Character information like achievements are shown now
Greetings,
Pepper


10

Thursday, October 29th 2009, 10:08am

Mini-Update to v.0.52e rev 2829

Hello guys,
we had a little update fixing a few little but urgent things:

Changelog:
  • Changed: Frameset on startpage was changed, all URLs should be actualized again
  • Fixed: MMOgame Portal doesn´t show double ranks anymore
  • Changed: Loca - MMOGame Gamers-Card shows "Gold won during battles" now instead of simply "Gold"
  • Fixed: Bug in Villa Medici - no free healing anymore
And as a little clarification:
The MMOgame Portal is our new platform from where you can access all games without having to register again for each single one. It also has some social network functions, friendlist, gamers card which shows your success to all, statistics of your account like best placement in Highscore and much more.
At the moment its only available in German, so it might not be too useful for you, but I thought I inform you anyway since it will be translated soon and you dont have to wonder what weird changelogs I post. ;)
http://mmogame.de

Greetings,
Pepper


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11

Monday, November 23rd 2009, 10:47pm

Tomorrow we will get Version 0.53:

Quoted

Fixed:
  • Statistics (+7d)
  • Display errors in the Header in some countries (Highscore, rubies, ranking)
  • Display errors in the normal and guild market in some countries
  • Display error in right-to-left versions (e.g. ae, il..) in achievements
  • The pact “Blessing from Ceres” is actually increasing the regeneration of life points by 50 % now, not by 150 % anymore.
  • display error in circus turma fo IE 7
  • Achievement “Dungeons successfully completed” is now correctly counting (Attention: only dungeons out of town are counted)
  • After praying you wont get redirected to the pantheon when clicking on the arena or any expedition
  • Dungeons (outside the town) that are assigned by the Guards, appear now in the highscore AND the achievements when successfully accomplished.
  • long usernames dont destroy the layout of the War Master Hall and the friend list anymore
  • wrong percentages in the tooltips of items are shown correctly now
  • Blue items don´t have a lower minimum price in the auction house than the normal selling price anymore.
  • actualization of honour in the guild data
  • tooltip of the maximum bonus through items
  • Bidding in the auction house (only appeared in testing period, see EDIT below)
  • Buying of market items (only appeared in testing period, see EDIT below)
  • Pact “Blessing from Ceres” shows correct values in the jewellery and the overview
  • Reinforcements can be replaced by stronger reinforcements of the same kind (e.g.agility) and type (e.g. flacons) .
    Stronger reinforcements have a higher item level.
  • Errors in overview of guild donations
  • healing values are in the statistics again
  • all guild members with the specific rights can free bosses from the Negotium X
  • guild members with the specific rights are able to delete messages in the bathhouse
  • recipes can only be deleted if you have the specific rights
  • Bashing protection in the Circus Turma (was still broken for some countries)
  • 7 days dungeon statistics adapted
  • optional profile fields are saved again

Changed/Fixed
  • Guilds have a War Master Hall from the beginning on now, so there will be no blackscreens anymore when they are attacked

Changed:
  • display of fields in guild- and normal market ( before some ugly errors appeared)
  • guild ranks are not shown anymore in the member list (if not logged in), only the Master is marked as such
  • In battle reports the last “lethal” hit on a dungeon opponent is counting only the effective damage now, e.g. opponent has 100 HP left, player makes 120 damage, but 99 damage will be counted and shown. At 1 HP the opponent is counted as “dead”.
  • dungeon statistics reset: max damage,heal ; average damage and heal

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12

Tuesday, December 8th 2009, 8:00pm

Tomorrow it´s planned that we get v0.54:

Quoted

FIXED correct boni with items from beginners-tutorial
FIXED mail: useless filters removed
FIXED correct achievement-counts when buying expeditions with rubines
FIXED several bugs from 0.53 (e.g. wrong honour of guilds shown)
This post has already been reported.

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13

Wednesday, December 16th 2009, 8:45pm

v0.55

Quoted

  • FIXED Honor was higher in profile than in achievements
  • CHANGED With sign-up and logout, player will be forewarded to mmogame-portal (where available)
  • FIXED Honor correct in guild-mail-menu
  • FIXED with new accounts, level in the achievements is same as in profile
  • FIXED God doesn't count twice in the achievements with market-sells
  • FIXED When searching over Highscore player or guilds, in the result, player and guild-honor is correct
  • CHANGED Highscore will be refreshed every 2 minutes
  • FIXED with sign-up, the right link will be sent in email

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14

Thursday, December 17th 2009, 3:43pm

v0.56:

Quoted

  • FIXED The censored pictures will only be shown in the countries where its activated (e.g. female versions wear more clothes)
  • FIXED The dungeon quest "Chuanita" will only be available in Italy (as its supposed to be)
  • FIXED The highscore shows the correct highscore rank
  • FIXED You get the right award for the tutorial ( concerns countries with a starter tutorial e.g. DE)

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15

Thursday, January 21st 2010, 6:06pm

v0.57:

Quoted

FIXED colored items have now the correct calculation of the skills
FIXED recalculation of the average guild-honour
FIXED when first hit in turma/dungeon was blocked, second hit was always 0
FIXED inactive players are no longer in 7-day-highscore (may take 7 days till it's o.k.)
FIXED guild-master and guild admin are shown again in foreign guilds
FIXED correct calculation of regneration-points
FIXED the gold form guild-markets-sells have been counted twice in the achievments
FIXED some player weren't able to login and couldn't request their password
FIXED link fixed on the sign-up tab on the login page
FIXED lags und performance problems have been reduced (appeared in .EE for example)
FIXED .us = bash-limits in turma and arena have been fixed (time-zone problem)
FIXED all guard-quests available again

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16

Saturday, March 13th 2010, 11:11am

v0.58:

Quoted

New payment front-end included!

Deakon_Wolf

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17

Sunday, March 28th 2010, 4:30pm

v.59

Quoted

FIXED Layout in the guild-master-warhall was misplaced on Wednesdays and Sundays
CHANGED in the guild-master-warhall the winner in the guild-war-reports is shown with a thumb-up
FIXED guild-war-reports can still be seen when guild has been deleted
CHANGED
layout when trying to look a too old combat-report
FIXED
layout when trying to look a too old guild-war-report
FIXED
display-error of the percentage in tool-tip from blue and purple items
FIXED
honor doesn't change anymore while looking foreign achievements
FIXED
display error in player-profil
ADDED:
content of guild-war-reports will be deleted after 30 days
FIXED
a lot of special moves of the dungeon bosses and loca-text . More difficult to kill a dungen-boss now.
FIXED
special move "healing" works again
FIXED
Voodoo-temple: lev 30 boss Themba name in combat report
FIXED
guilds without members will be deleted
FIXED
time-zone error in arena in USA
FIXED
some players didn't have an email-adress in the database, because of an older bug. These players have to validate the account again
FIXED
the charisma-skill was considered 1% less
FIXED
no more low-level Dungeon-Drops
FIXED
the honor of recruited players is shown in the statistics
FIXED
mercenaries have also a blue and violet bonus

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18

Monday, April 12th 2010, 10:47pm

v0.5.10

Quoted

Minor bugfix for performance.

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19

Tuesday, May 11th 2010, 11:08pm

v0.6.0

Quoted

CHANGED Internal code changed to UTF-8

CHANGED When changing items from bags to mercenaries or vice versa, very seldom items could have been disappeared. Routine was optimized.

CHANGED Achievements, which count every 5 minutes, like social-use overview, look at profiles, be the centre of attention, observe inbox, were changed, so that the third level will be reached with 25.000 and the fourth with 50.000

CHANGED Possessions in the statitics of the players can only be viewed by themself

CHANGED Onlinestatus of guild-members will not be N/A anymore, it was replaced by a minus



FIXED Damagecap from 0-0 to 0-2 fixed

FIXED Picture of war-elephant is now correctly shown

FIXED Name filter of the auction-house and market fixed

FIXED broken wordwrap in guild-mails fixed

FIXED Ingame-messages with special characters could have been empty. After changing to UTF-8, it should be ok. Maybe browser will cause some troubles with some special characters

FIXED Max-skill-value of mercenaries (5 missing) fixed

FIXED After deleting a guild, the guild-combat-reports caused a black-screen. defender will be able to see the combat-report even if guild has been deleted

FIXED Leaving-guild-messages will not be send to players without a guild anymore

FIXED Prayers will be automatically cancelled when leaving a guild. Text for cancelling prayers was optimized

FIXED Also special characters can be used in mail-folders. Names which are too long will get shortened

FIXED "buying expeditions" was abused by heavily usage. Now price will raise. maximum will be 10 rubis after the 16th buy. 24h after the first usage, it will be resetted

FIXED Premiumuser, which had only one expedition-point left, couldn't examine areas

FIXED The reset of the bash-protection is now alsways at 0.00 local time-zone

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20

Monday, July 19th 2010, 1:02pm

v0.7

Quoted

Birthday Event activated.